My play-through is linked below.
Available on: Android, iOS, Linux, OS X, Steam, Windows
Game-play: This is an in-depth tactical RPG with a decent variation of ways to approach situations in each level. The conversation system is based on your skills, profession, and even as far as what classes you specialize in. Focusing certain stats are very important for an effective play-through; basically, you can’t efficiently be a jack-of-all-trades without having to sacrifice some really great abilities and combat skills. Weapon variations are quite nice; you get a choice of many firearms, throwing weapons, melee weapons, grenades & more. Bioware / Cyberware are modifications that the character can use to augment themselves while expending “Essence” – Essence consumption is bad for magic users. It is your character’s lifeforce and if it [Essence] hits 0, you die; on the other side, you can prevent death from 0 Essence with Cybermancy. The main companions are quite intriguing to interact with and certainly don’t seem tacked on; whereas the mercenaries are a bit random and completely unnecessary to use. My favorite companion was Glory, because her story is quite compelling and she’s awesome in combat.
Plot: [Year 2054] the player starts as a Shadowrunner who has recently come across the anarchic free state of Berlin for a job alongside an old friend, Monika Schäfer. Other members of the team are:
- Dietrich, a former punk rocker turned shaman.
- Glory, a distant woman who has become heavily augmented with cybernetics.
- Eiger, a troll weapons expert and former member of German KSK.
After you join them, the heist begins; the Harfeld Mansion’s data vault is the target. The team discovers a military compound further inside and has to fight off security; they also run into Audran, a heavily armed and armored Ork as they attempt to escape. They return to the safe house and meet their “Fixer”, Paul Amsel; realizing they had been set up, they track down the client who hired them – a man by the name of Green Winters. The player is, of course made into the new leader and the adventure continues [I would rather leave the rest of the story up for you to enjoy].
Recommendation: Awesome game; I especially enjoy this series.
Again: play-through is linked below.
Available on: Linux, OS X, Steam, Windows
Game-play: same game-play style & quality as Dragonfall. Some items and features were added as well as more advanced Bioware / Cyberware implants; as well as a few really badass weapons in some locations of the game. My favorite character in this game was the old Russian, Racter [Rigger class] because his backstory is pretty awesome; he also has a bunch of old stories that are fairly entertaining or just plain interesting. Koschei, which is his robot pet, is technically a part of him and also just as intriguing.
Plot: [Year 2056] the player starts in a city directly controlled by corporations [no surprise there], the Hong Kong Free Enterprise Zone. Years ago, the player was an orphan in Seattle, along with their best friend, Duncan; they were taken care of by Raymond Black, their foster father. The player meets with Duncan in Hong Kong along with his partner, officer Carter. They agree to investigate Raymond’s mysterious message; noting that he has not shown up to meet them, they check the docks for him before being ambushed by the HKPD. They manage to escape to Heoi, a small boat village built on the outskirts of the Walled City; an overcrowded slum built above the ruins of the old one. In Heoi, they go to meet their fixer, the Yellow Lotus Triad crime boss, Kindly Cheng, who offers her protection in exchange for their services as Shadowrunners. Since it is clear that the HKPF is acting on behalf of someone else, Cheng agrees to investigate who targeted them and what happened to Raymond.
Recommendation: Again, awesome game; great series.
is a science fantasy tabletop role-playing game set in a near-future fictional universe in which cybernetics, magic and fantasy creatures co-exist. It combines genres of cyberpunk, urban fantasy and crime, with occasional elements of conspiracy, horror and detective fiction.
The title is taken from the game’s main premise – that industrial espionage runs rampant in a near-future setting. A Shadowrun – a successful data theft or physical break-in at a rival corporation or organization – is one of the main tools employed by both corporate rivals and underworld figures. Deckers (futuristic hackers) who can tap into an immersive, three-dimensional cyberspace are opposed by rival deckers and lethal, potentially brain-destroying artificial intelligences called “Intrusion Countermeasures Electronics” – “ICE” for short –, who are protected by street fighters and/or mercenaries, often with cyborg implants (called Cyberware), magicians, and other exotic figures, on such missions as they seek access, physical or remote, to the power structures of rival groups. Magic has also returned to the world after a series of dystopian plagues; dragons who can take human form have returned as well, and are commonly found in high positions of corporate power.